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Standalone Super Terraria World - MMORPG Style Mod - Server and Client Mod

Discussion in 'Works-in-Progress' started by Flippi, Sep 27, 2014.

  1. JstTamer

    JstTamer Terrarian

    I have a small issue that happened to me in game and I don't know where to look for help, so I came here. You see I was mining the first bit of ore I got to mine, and my pickaxe broke before I mined 3 copper ore. I now have 2 copper ore and a broken pickaxe, what do I do?
  2. Alucard_I

    Alucard_I Official Terrarian

    Get a new one in the ship or reset your character.
    Flippi likes this.
  3. Nick12

    Nick12 Terrarian


    I keep getting a "disconnected" error when I try connecting or I open the game. I've tried reconnecting a couple times over 60, but no dice. The launcher says my ping is ~166ms. I'm from south america but I've played terraria with friends from the US without issues multiple times in the past.

    The game looks awesome!
  4. EzumiYan

    EzumiYan Terrarian

    Guy can anyone help me i cant create a world i kept saying disconnected from the game server
    --- Double Post Merged, Jun 20, 2019, Original Post Date: Jun 20, 2019 ---
    I cant Enter/Create A world it kept saying disconnect from the server
  5. Flippi

    Flippi Skeletron

    The tutorial Island server was down for most of the day as I was away and not able to get online to restart it. Try again now.
  6. Flippi

    Flippi Skeletron


    June 28th, 2019

    Greetings Super Terrarians!

    After dishing out some of that juicy new content in the last couple of releases, we decided to step up our bug squashing game.
    This release sees a swarm of bugs squashed that you all have been reporting - so keep those reports coming!

    Sadly there is only so much time that we can spend on a given release, and therefore some of those extra sneaky bugs scurried away.
    Rest assure though - we've got them on our radar and we're looking out for an opportunity to eradicate them!

    So expect more bug squashing and new content coming soon.
    In the meantime check out the list of bug's we've fixed and let us know if it's one that you've reported!

    - The Super Terraria World Team

    Bug Fixes / Changes
    * Platinum Pistol has had it's damage brought in line with the Gold Pistol
    * Fish now give the correct amount of XP
    * Buff Potions will now correctly persist between gameplay sessions
    * Can no longer enter a background door when you're typing or when your player is dead
    * Updated the location of a Quest Notification for Temple of Ra
    * Chemistry Unlock Points are correct assigned when leveling up
    * NPCs now have the correct names displayed on the Map
    * You will now receive the correct amount of XP if you crit an enemy
    * Arapaima has now spawns with the correct amount of HP
    * Fixed all reported locations that players could get stuck
    * Fixed an area in Sivania's Forest where Slimes would get stuck
    * A crate is no longer partially gray
    * Removed placeholder Cobalt walls

    Thanks to @Akuma for creating the banner for this update!
    Akuma likes this.
  7. kayrababa

    kayrababa Terrarian

    uh hey can you guys like add a mechanic called wall jump or climbing like on overhaul? you get it from a quest like the leaf i would realy like to see that when the game fully relases or on the next update please do it.
  8. Chi Ken

    Chi Ken Plantera

    One of the main features for Super Terraria World is its mechanics, so there is definitely a good chance for something like a wall jump/climb to be added eventually, afterall there are already accessories which does this within unmodded Terraria. With that said however, I can garantee that it will not be in the next update.
    Last edited: Jul 4, 2019
  9. Flippi

    Flippi Skeletron


    July 12th, 2019

    Greetings Super Terrarians!

    This month we see our first release to be a continuation of the last one - more bug eliminations!
    We're not sure if it's because we're getting bit by bugs outside or not, but we really wanted to
    squash some of those pesky bugs that have been aggravating you all.
    When you look at the list below we hope that you agree - we got rid of some easy to come across bugs!

    Like last time, we plan to keep knocking out those bug reports as you dish them out, so keep them coming.
    In the meantime, rest assure that we're also focusing a major amount of our time on some new content.
    We're planning for it to be released this month, so keep an out for that!

    - The Super Terraria World Team

    Bug Fixes / Changes
    * Buff potions are no longer rapidly consumed when pressing/holding the Quick Buff key
    * Quick Heal will now correctly work with all tiers of Healing Potions
    * NPCs that give items for Quest progression will now regive those items if they are lost
    * The Chemistry UI will no longer lock higher tiers that you have the required level for
    * Obtaining the Bloody Copper Sword correctly unlocks the Melee Game Tip
    * Campfires can no longer be toggled off and on
    * Players will no longer bounce on certain tiles in the Mushroom Slime Cave
    * The following tiles no longer show a mouse item on hover:
    • Torches
    • Bottles
    • Candles
    • Books
    • Campfires
    Thanks to @Akuma for creating the banner for this update!
    darthmorf, Chi Ken and Akuma like this.
  10. Akuma

    Akuma Plantera

    (*^-^*) always happy to help with the banners! Great work dev bois
    darthmorf, Flippi and Chi Ken like this.