• PC 1.4.3: An eye for an eye, the Terraria x Don't Starve Together Crossover Update! Get all the details here. Found some bugs? Report them with as much detail as possible here.
  • Xbox & PS 1.4: NEW PATCH released Dec 7 - read the details here. Get all the info on the Journey's End update by clicking here. Known Issues and FAQ can be read here. For any other bugs, report them (with as much detail as possible) here.
  • Switch 1.4: Journey's End will launch on Switch January 4, 2022! More details here.
  • Mobile News: Stay up to date with the latest mobile news here. Report mobile bugs here

Terraria State of the Game - October 2020

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PixelatedYeti

Terrarian
@Loki is there any chance that we will be getting block filling mode back for the smart cursor in 1.4.2? Not having that feature is just about painful for any large project.
 

Show Hotel

Official Terrarian
Can you at least not make every damn npc picky I can't even make 1 house I'm doing it correctly....
Did I break the game it never did this till today Idk were go I'm losing it im about burst
 

Ignis55

Skeletron Prime
Is it me or is the Switch version seeming smoother in the video? If so here's hoping for awesome optimization.
 

Da King

Skeletron
To that end, we have a hotfix in process that we expect to be able to push out to everyone sometime early next week.
I have a question; I cant break naturally generated walls, so will you be able to put that in the hotfix?
 

Loki

Consigliere
Staff member
Re-Logic
Administrator
@Loki can i ask if were having the water physics in upcoming hotfix?

What about the ripples effect on mobile? Is that coming out next week too??

Not sure, but I don't think so - I expect that will more likely come with 1.4.1, but I will check with DR. Remember, what you have now is sort of a "partial" implementation of the smooth water (assuming you are using Color lighting of course).

Wait, could you always toggle wind and rain in the Powers Menu? o_O

Yep.

No, i’m pretty sure console will be just 1.4.0.5 at release

This is correct.
 
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