Standalone [1.3] tModLoader FNA (32bit/64bit) (Branch of tML)

Ohh god, incrible this is everything i want for years, 64 bits will change all perpective for use mods <3 thank you modders, cheers.
 
Is there away to make it work for the gog version tho ?
 
I'm getting the error where I should buy the game and stuff.

I have the game though? and have replaced the file in the terraria folder, etc. :(

do I have to re-install terraria to get this to work or something?

UPDATE: fixed it. I just had to reinstall terraria :)
 
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i keep on getting a terariahooks error, i assume its not supported?
 
For some reason, the music is not loading or working at all, making it seem VERY weird, almost as if something bad is going to happen, anyone know a fix to this?
 
i keep on getting a terariahooks error, i assume its not supported?
It's integrated in, I would need to do some really weird sorcery

For some reason, the music is not loading or working at all, making it seem VERY weird, almost as if something bad is going to happen, anyone know a fix to this?
You dropped ffmpeg.exe in the content folder? Also make sure the music conversion mode in tmodloader settings is set at Convert on Demand.
 
It's integrated in, I would need to do some really weird sorcery


You dropped ffmpeg.exe in the content folder? Also make sure the music conversion mode in tmodloader settings is set at Convert on Demand.
Yup, I did all of that, and its not working. Any thing else I could do? (I also just found out weather sounds don't work ither)
 
Yup, I did all of that, and its not working. Any thing else I could do?
Join the discord, I'll be able to give you a better help here without flooding the thread ^^ I'll see what I can do there, probably will ask for a of couple detail.
 
Join the discord, I'll be able to give you a better help here without flooding the thread ^^ I'll see what I can do there, probably will ask for a of couple detail.
Alright, thank you, I will move over there now!
 
New update is out and is actually more stable than any other update :D
It fix a tons of thing too ^^
 
Maybe someone knows why the RecipeBrowser mod conflicts with some other mods, causing an error?
RecipeBrowser works fine with many mods, but Mod of Redemption, for example, causes the following error:
Screenshot_1.1550743055.png

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EDIT
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Very strange, but this error probably always occurs when I try to add a new mod to my build. The error also works with N.E.F. and Crit Sound Effect
 
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Maybe someone knows why the RecipeBrowser mod conflicts with some other mods, causing an error?
RecipeBrowser works fine with many mods, but Mod of Redemption, for example, causes the following error:
Screenshot_1.1550743055.png

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EDIT
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Very strange, but this error probably always occurs when I try to add a new mod to my build. The error also works with N.E.F. and Crit Sound Effect
So recipe browser need a special version to work, N.E.F and Sound Crit Effect probably use some method that got removed from 0.11 (since 64bit is based on a very early 0.11 commit, which was the most stable at that time, even more stable than the release build).

Also, running the latest version?

64bit Recipe browser : https://cdn.discordapp.com/attachments/502354710909419522/503326638759608321/RecipeBrowser.tmod

Edit: I just did a pull request into recipe browser so let's hope next version fix it :D
 
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Dradonhunter11, Now there are no problems. Thank you very much for your help. :dryadsmile:
(I have checked so far only on Mod of Redemption, there were no problems)
 
Be careful! Crit Sound Effect does not work correctly with this. When you try to enter the world - it crash the map forever.
 
Be careful! Crit Sound Effect does not work correctly with this. When you try to enter the world - it crash the map forever.
do you get anything in the crash log?
 
do you get anything in the crash log?

No, only the following error when trying to enter the world.
Screenshot_1.1551101206.png

After the mod is disabled, the map will also not be able to start.
 
No, only the following error when trying to enter the world.
Screenshot_1.1551101206.png

After the mod is disabled, the map will also not be able to start.
map can be solved trough config, as of the mod not working, it's honestly super weird (it seem to also crash world gen too)
 
Error in world generation, using only mod Tremor and stands still in this part.

terraria_error.JPG
 
Error in world generation, using only mod Tremor and stands still in this part.

terraria_error.JPG
blame tremor, not us. There is a working version on the discord but I just strongly discourage using that mod as it's extremely buggy (even on 32bit)
 
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