That's not related to wiring or mechanical concepts at all, thoughBiome maker : 1/100 000(0,001%) to drop from any enemy, and it will take the name of the biome where the enemy is dead. Forest surface, granite biome, dungeon, Nebula pillar... One activated, the biome will override the current, unique ennemies will begin to spawn and player-placed walls are considered as the naturals walls
That sounds like a new one. I don't think I have heard that before in the last 80 pages. It sounds interesting but I don't know how posable it is. The game engine will only allow four different wire colors and we will have yellow in the next update. It sounds does interesting. I would like to change where wires go so I came up with a breaker.after 81 pages of suggestions i highly doubt that nobody suggested this but i'll give it a try anyway...what about a white wire that you can recolor each and every time you need? this way you can decide on the spot what function and what items the wires are powering/connecting to switches. The advantage of this is that you don't have to flood the map with wires, since a single wire could change it's function. Alternatively, a "wire color changing switch" that would do more or less the same thing. A practical example: let's say you connect 4 different teleporters with a single extralong white wire. This switch would change the color of the wire, changing as well your destination (1st and 2nd t-port would be red, 1st and 3rd would be blue, and so on)
This with the ability to share them ingame would be awesome. It would allow players to basically trade designs instead of just materials and items. Hmm, maybe a scanner tool, you stand in one corner and then click with the tool active on the opposite corner of the space you want to record. Creates a blueprint item that on mouseover lists the blocks required and the number of them. Not sure of the best way to handle the other side of things, a mass build might be too laggy, maybe a projector of sorts that shows a ghost image of the full design and then a player can just fill in the blanks to match it. That method would allow the player to substitute different block types if they wanted the building to use a different type of wood for example. The limit for this design of course is that it would have to fit on a single screen so you can record it, which might be a good idea as that would cut down on the amount of data that would have to be stored in a blueprint as well as keeping the largest of constructions an impressive undertaking instead of a cut and paste method cheapening them. It could be a good way of sharing the smaller monster farms, or small demonstration versions of things such as hoiks.Player-set prefabrication schematics for basic designs - Player builds a structure, takes a snapshot of said structure with some new tool with x block limit, then have that design placeable (with the right materials etc.. in your inventory).
I know this is not related about wiring but it would kill time when you don't know what to do in terraria !!Well an idea :being able to play rock,paper,scissors with players and npcs!!