Sampistola
Terrarian
mmmm... tendre que jugar el normal con una ayuda de otro programa y esperare con paciencia que actualizen el tmod
For now it's not on steam yet no, but you could look and see if there is a 64 bit version non steam (because one exists). I think maybe you could just replace the files in the steam install location and it might launch the 64 bit version (not sure on the installation procedure, so this is just a guess)Do we know if tmodloader for 1.4 is going to be 64-bit? Playing around with it from Steam and constantly running into memory issues, despite having 32GB DDR4 RAM in my system.
As a DLC on Steam, there is no mod sources button. How do you do this?To create a mod, first run tModLoader. Click on the "Mod Sources" button in the main menu, then click on the "Open Sources" button to open the folder which contains your mod sources. In this folder, create another folder for your mod, then put all of your .cs files and .png files in that folder. When you are done, build your mod from the "Mod Sources" menu . If the mod failed to build, the game will show you one compile error, and give you an option to view all compile errors as a text file. If the mod successfully builds you will be returned to the main menu. If the game crashes or a mod fails to load, the game will display the error and also give you the option to view the error as a text file. Mods that crash on loading are automatically disabled. Mods are automatically enabled when they are built.
Do you mean your operating system 32 bit and your processor is 64? if so you should really upgrade the OS as that is going to be a huge bottleneck for a lot of gaming as 32bit only allows roughly 4gb of ram to be used, Windows 10 uses a lot of memory and modded Terraria especially heavy mods like calamity and Terraria overhaul are pretty ram intensive and you could easily expect to get an out of memory CTD.My tmodloader keeps crashing when I load calamity I have a 32 bit operator and a 64 bit processor and it's a Dell windows 10 computer a pretty old computer pls help
I was asking for when the 1.4x release of tmodloader is available, will it be 64-bit or only 32-bit?For now it's not on steam yet no, but you could look and see if there is a 64 bit version non steam (because one exists). I think maybe you could just replace the files in the steam install location and it might launch the 64 bit version (not sure on the installation procedure, so this is just a guess)
I'd like to know this too.eta on 1.4? It's been a few months at this point. Any easy tasks for a new dev to help with? Github issue tracker?
re-logic stated that a 1.4.1 is planned in the future....... so maybe the tmod team is expecting more code changes before doing the oficial releaseeta on 1.4? It's been a few months at this point. Any easy tasks for a new dev to help with? Github issue tracker?
I was thinking the same thing.re-logic stated that a 1.4.1 is planned in the future....... so maybe the tmod team is expecting more code changes before doing the oficial release
Guys, I know you're sick and tired of all these "When? When?!!" types of questions, but there's something to be said about not keeping thousands of us totally in the dark. I'm sure a lot of folks are scratching their heads trying to schedule their playthroughs around it. So my question is more realistic one. The mod's dev team has quite a few veterans who worked on 1.3 and earlier versions and can theoretically give an educated estimate of the development progress. Compared to 1.2 or 1.3, and VERY roughly speaking (without going into any promises or estimated timelines, or anything like that) how much progress would you say has been done on 1.4? Closer to a quarter, a half? Are there any serious roadblocks right now that make you feel that the development may drag on longer than expected? I tried to guesstimate these things myself from the GitHub commits but it's way too difficult for an outsider. If you can occasionally give us such basic status updates from time to time, I'm sure many will greatly appreciate it. I know I will.
Yes.. I want a answer too, but they are ignoring us.I posted this almost two months ago and still nothing. Now people are speculating about waiting for 1.4.1, which could be delayed for 2021 for all we know. Guys, this is not an unannounced project like Half-Life 3. Everyone knows that you're actively updating functionality for a new game version. As I said before, I understand your hesitance very well but you could at least give us something, not treat us like dirt by ignoring us altogether...
I posted this almost two months ago and still nothing. Now people are speculating about waiting for 1.4.1, which could be delayed for 2021 for all we know. Guys, this is not an unannounced project like Half-Life 3. Everyone knows that you're actively updating functionality for a new game version. As I said before, I understand your hesitance very well but you could at least give us something, not treat us like dirt by ignoring us altogether...
About 1 - 2 months ago, (maybe longer, having a tough time remembering when exactly it was) someone asked for a time frame, which i'm pretty certain it was in a different thread, possibly on Steam. IIRC, Jopojelly was the one who replied, and advised that the team are pretty busy with other things in their life/jobs and said to not expect it anytime soon. He said he couldn't provide a time frame but that it'd be "months". Not sure if there has been any other responses regarding timeframe, as I haven't kept that close of an eye out for any.Yes.. I want a answer too, but they are ignoring us.
No they aren't. Just join the Discord.Yes.. I want a answer too, but they are ignoring us.
No one's treating you like dirt, stop overexaggerating. The tModLoader Discord server is going to be the first place you'll hear news about 1.4 from. Consider joining it.I posted this almost two months ago and still nothing. Now people are speculating about waiting for 1.4.1, which could be delayed for 2021 for all we know. Guys, this is not an unannounced project like Half-Life 3. Everyone knows that you're actively updating functionality for a new game version. As I said before, I understand your hesitance very well but you could at least give us something, not treat us like dirt by ignoring us altogether...
1.4.1 likely won't affect progress very much. We have a very nice patcher made by Chicken Bones that solves most of the issues that a new update that doesn't change a ton of code would cause.re-logic stated that a 1.4.1 is planned in the future....... so maybe the tmod team is expecting more code changes before doing the oficial release
Why is it all groups whether it be from official companies to hobbyist modders are pushing people to join one of millions upon millions of discords these days?Just join the Discord.
Consider leaving servers after you no longer have any reason to be in them.Why is it all groups whether it be from official companies to hobbyist modders are pushing people to join one of millions upon millions of discords these days?
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Don't people realize these limits exist?
Unfortunately I have a reason to be in all 100 of them, so how can I do so?Consider leaving servers after you no longer have any reason to be in them.
So its as simple as posting a text message response to a website that doesn't need additional accounts to use? I mean this forum seems relatively instant if you look at the speed you responded to me. ... iDunno, guess I'm just too old school.They're pushed because it serves as a quick and easy way to communicate with large groups of people.