Looks like you either have a pre 0.7.1 Terraria.exe or a pre 0.7.1 TerrariaMac.exe.
Here is ore generation:
Code:
public override void PostWorldGen()
{
for (int k = 0; k < (int)((double)(Main.maxTilesX * Main.maxTilesY) * 6E-05); k++)
{
WorldGen.TileRunner(WorldGen.genRand.Next(0, Main.maxTilesX), WorldGen.genRand.Next((int)WorldGen.worldSurfaceLow, Main.maxTilesY), (double)WorldGen.genRand.Next(3, 6), WorldGen.genRand.Next(2, 6), mod.TileType("CoalOre"), false, 0f, 0f, false, true);
}
}
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I can't think of how to make that work.
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You can't yet.
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Sounds like a problem with the computer, since vanilla Terraria sounds don't work. I'd suggest reinstalling XNA, maybe even windows media player.
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Terraria has a 2d array of tiles that represent the world, and it is initialized to the size of the world. Where would the alternate dimension fix in there? How would a server handle 2 players being in different dimensions when in reality they are right next to each other.(Their X Y positions)
Anyway, I managed something like this before, but I never went farther with the idea since I was certain it would end poorly: