Starry Maiden
Official Terrarian
not trying to be obnoxious, but any idea of a specific day 1.3.5 for steam/mac will be released?
[doublepost=1494197683,1494197521][/doublepost]
No...
any of you on mac? :/
not trying to be obnoxious, but any idea of a specific day 1.3.5 for steam/mac will be released?
[doublepost=1494197683,1494197521][/doublepost]
No...
any of you on mac? :/
Here's the cs file for the tile:
...
I tried changing the width and height variables. It works properly as long as they're both 3 or under.
I recently came across a bug where you sell a stack of items to an NPC and you can left-click on the stack to buy the full stack but it'll only remove one item from the NPC's stack of items in their inventory. I'm using Thorium and Boss Checklist, but someone on the Thorium thread said the problem might lie with TModloader.
Where are your CoordinateHeights? Read: https://forums.terraria.org/index.p...ader-a-modding-api.23726/page-239#post-840809Here's the cs file for the tile:
I tried changing the width and height variables. It works properly as long as they're both 3 or under.Code:using System; using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.Enums; using Terraria.ModLoader; using Terraria.ObjectData; using Terraria.DataStructures; namespace chadsfurni.Tiles.Paintings { public class paintplant : ModTile { public override void SetDefaults() { Main.tileFrameImportant[Type] = true; Main.tileLavaDeath[Type] = true; TileObjectData.newTile.CopyFrom(TileObjectData.Style3x3Wall); TileObjectData.newTile.Width = 4; TileObjectData.newTile.Height = 5; TileObjectData.newTile.Origin = new Point16(2, 4); TileObjectData.newTile.CoordinateWidth = 16; TileObjectData.newTile.CoordinatePadding = 2; TileObjectData.addTile(Type); dustType = 0; disableSmartCursor = true; AddMapEntry(new Color(120, 120, 120), "Painting"); } public override void KillMultiTile(int i, int j, int frameX, int frameY) { Item.NewItem(i * 16, j * 16, 32, 48, mod.ItemType("paintplant")); } } }
Ah, that was the issue. I didn't notice their absence. Thanks for the helpWhere are your CoordinateHeights? Read: https://forums.terraria.org/index.p...ader-a-modding-api.23726/page-239#post-840809
So...it's not working with 1.3.5 at ALL, or it's not working with 1.3.5 if you want to use old worlds or characters?
then again it will be a matter of time that 1.3.6 update is released, and this cycle repeats itself and then both jopojelly and bluemagic have an seizure attack.Update for 1.3.5 compatibility is estimated to come next week.
then again it will be a matter of time that 1.3.6 update is released, and this cycle repeats itself and then both jopojelly and bluemagic have an seizure attack.
Where can i get that fix?/What should i change?
System.EntryPointNotFoundException: Unable to find an entry point named 'Init' in DLL 'CSteamworks'.
at Steamworks.NativeMethods.SteamAPI_Init()
at Terraria.Social.Steam.CoreSocialModule.Initialize()
at Terraria.Social.SocialAPI.Initialize(Nullable`1 mode)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
The only way this error happens is with an incomplete installation of v0.9.2.3-for-v1.3.5. Maybe you clicked no when it asked you if you wanted to replace the files in the directory.
for reference, your CSteamworks.dll should be 123 KB not 132 KB
Update for 1.3.5 compatibility is estimated to come next week.