Okay, that makes sense. I thought he was referring to the pictures he provided.It was said on Cenx's profile.
That sounds pretty handy for monster farmsHave some sort of box like thing, that spawn robotic critters (Think of one of those wind up toys with the key in the back). And add a block type that will dictate what path they'll follow, so you can have them, for example, walk down a row of buttons that would activate a series of spear traps one by one.
Okay, that makes sense. I thought he was referring to the pictures he provided.
Fabulous. Want this chest? NOPE! *chest flies upwards*Okay, I have refined my Rail idea for 1.3.1
Here are the parts.
Rails: Can be placed like an Actuator and allows Rail Wheels to move along them. (Horizontal, Vertical, Corner, Intersecting, and End piece of Rails)
Rail Wheel: Can be placed like an Actuator and is moved by Rail Motors. When a Rail Wheel is on an active Rail Motor it is pushed along the rail and takes any object with it that it is placed on. It will keep it's same speed until it hits another Rail Motor or reaches the end of the rail.
Rail Frames: Can be placed like an Actuator and it does not move by Rail Motors. When placed next to a Rail Wheel or other Frames, Rail Frames will connect to them and will be pulled with Rail Wheels that are moving. Also moves objects they are placed on.
(Connected Rail Frames)
Rail Motors: Can be placed like an Actuator and pushes Rail Wheels along Rails. Left-click with a Screw Driver to change directions.
Rail Motors set at different speeds. Right-click with a Screw Driver to change speeds. (The black one on the right is an inactive Motor.)
This system will let players make all crazy kinds of moving devices.
Here is an example of a basic moving platform that moves horizontally. (Wire View)
Simply place Rail Motors on the ends of the rails to move Rail Wheels back and forth from end to end. (I used Living Fire in place of Lava just because it's easier to place and remove)
For custom maps you can make things more interesting by starting the Motors turned off and placing a switch players must hit to turn the Motors on. (Wire View)
Or if you want to make it harder, don't use blocks or a platform. Make a moving rope they have to climb on. (Normal View)
(Note that Frames move with the Wheel they are connected too and pull objects they are placed on.)
With this Rail system custom maps can also have new kinds of hazards. Like these "smashers" in the picture below. (Normal View)
Place a Motor set on a slow speed at the bottom aimed up to make the blocks go up slowly, and place a Motor set at a fast speed aimed down to make the blocks drop down fast to smash players unfortunate to be caught under them. XD
They really need some kind of button that only activates things for 1 tick so we can make some cool elevators.
Press the button to activate the Motor at the bottom just for a sec to send the platform up. With it off after the platform is sent up, it will stop when you go back down and it hits the off Motor. (I just made a red dot on Light Switches to make a button.)
These are just some of the basics of what can be done with Rails. I know we will see custom maps with all crazy kinds of platforming puzzles and hazards.
Maybe they could store the items into the entity data so it would be safe to move. Or just move empty chest, that could be fun too. There should also be a spinning motor, so you could spin things around like the spike balls in the dungeon.Yeah, if they allow it you could move chest too. It would be great for moving things around without haven't to first empty your inventory to have room to remove all the items from the chest.
Since NPCs don't actually sleep, it might make more sense if they kept the light on all night. But either way, something like that would be cool to see.Things I kinda want to see
AI changes: If lights are wired up to a switch or lever, NPCs will be able to turn them on or off.
They would do so depending on light level and time. For example, in a room exposed to daylight via glass, the npc would turn lights off in the middle of the morning, turn them back on at evening, and turn them back off a couple hours into the night..
#1 is confirmed (one new color only, yellow), as is #3.I would like to see:
1. More wire colors.
2. A wrench that cycles thru the different colors with right click.
3. Logic gates for wiring systems
4. Sprinklers for farming waterlief and fireblossem without the need to submerge them.
5. A switch that flips when it is submerged and de-submerged.