Standalone [1.3] tModLoader - A Modding API

So i was playing with a friend for a while, about 20 hours into our run we started running into an issue where any modded items thrown out of our inventories to eachother would despawn after about half of a second of airtime. In addition my friend cannot get loot bags from any bosses anymore. Not sure exactly what is going on here, some help would be greatly appreciated. Current mods, ignore the disabled part. Mods1.PNG Mods2.PNG
[doublepost=1562015849,1562015439][/doublepost]Nevermind, disregard. Friend made a new character and it solved the problem.
 
Hey so I've been having this issue where every time I open terraria with Tmodloader installed, the RELOGIC opening screen comes up, but then black... like nothing loads after that and I get the rainbow pinwheel of death (Im on a mac). Every 20th try the game actually loads, so its very frustrating trying to run this game. Any tips? Heres the line from the crash report in the client-crashlog.txt file in the MacOS folder.

7/2/2019 1:43:14 PM
System.TypeLoadException: Failure has occurred while loading a type.
at Terraria.Social.Steam.CoreSocialModule.Initialize () [0x00039] in <a17cf97a937a4fd393af9e423789daaf>:0
at Terraria.Social.SocialAPI.Initialize (System.Nullable`1[T] mode) [0x00053] in <a17cf97a937a4fd393af9e423789daaf>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000e2] in <a17cf97a937a4fd393af9e423789daaf>:0
 
Also, i'm trying to code a worm ai, but the body segments keep on disappearing. Is there anyway to prevent this from happening?
 
Hi guys. I'm trying to make a custom difficulty mod but i'm having a lots of problems coding. The idea is very simple: I just want to drop all my MainInventory (not hotbar and items equipped) when I die.

This is the pseudo-code that I tried to code with TModLoader but my programming skills are so bad
Code:
If (Main.Normalmode) {
    If (player.die) {
    for (i=1; i=40; i++) {
        MainInventory[i].drop();
}
}
}
Anyone could help me??

Thanks and sorry for my bad English
 
Where is 1.16 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
 
I noticed the Github version of tmodloader is v0.11.1. But almost no mods are running that. Should we be updating to v0.11.1 or is that a beta release?
 
I need help. So I installed this since I just got the game, it worked at first, I started downloading a few mods then all of a sudden it crashed. But when I went to go back on the game it kept me in a black screen. So I deleted this tmodloader and all the game files, then I shutdown my computer reloaded and installed and download this and the game. But now it keeps putting me in a black screen and I tried everything. PLEASE help!

Side note: the game works when the tmodloader is not installed
 
Please, help me. So in Github I saw Tmodloader 0.11.1v realese... so I downloaded it and I put all the files into the folder, where my terraria is installed. But when I try to run Tmodloader Terraria it not even giving me any problem, it's not even running... how can I solve this problem?.
Also in older Tmodloader version there were folder called "Modcompile" but in new one it's separately from Tmodloader.
 
I noticed the Github version of tmodloader is v0.11.1. But almost no mods are running that. Should we be updating to v0.11.1 or is that a beta release?
Lol, how did you installed that? I had so much problems with installation
 
How come the latest iteration of the Tmodloader hasn't been posted in the OP of this topic?
 
how do i add a range bonus to an item?
 
Lol, how did you installed that? I had so much problems with installation
I haven't yet. I'm still running v0.10.1.5. As most mods are still built on that.
I did install the x64-bit version as well, but that required installing a fresh version of Terraria and putting the x64-bit the normal Terraria folder. with the x64 Package as well.
It was all in the readme file.
 
will 0.10 mods work with 0.11?
 
I installed 0.11.2.2 version, launch the game but nothing happened, even an error window. I'm on win 7
 
How do I update tModLoader? I have v0.10.1 and I would like to upgrade to v0.11.5
I have tModLoader in my Steam Terraria files (and it works fine) I downloaded v0.11.5 and replaced the old v0.10.1 files with the v.0.11.5 files, but when I run tModLoader, it says it's v0.10.5

Help would be greatly appreciated.
 
Hey guys! Got a question..
Is there a reason why the biggest mods arent loading anymore? It suddenly says, when reloading mods, "it looks like this mod is made for an older version of tmodloader (tremor)" and thorium isnt loading up anymore, too. It just write a few error lines and crashes. It worked all completely fine until some new day i started terraria. How does this come?
 
Hey guys! Got a question..
Is there a reason why the biggest mods arent loading anymore? It suddenly says, when reloading mods, "it looks like this mod is made for an older version of tmodloader (tremor)" and thorium isnt loading up anymore, too. It just write a few error lines and crashes. It worked all completely fine until some new day i started terraria. How does this come?
Did you update tML to 0.11?
 
Hello(Sorry for my bad English).
How can I use a shader? I have a .fx file. It needs to be compiled into .xnb, but how?
 
Hello(Sorry for my bad English).
How can I use a shader? I have a .fx file. It needs to be compiled into .xnb, but how?
Oh boy, ok... :) So, I've done quite a bit of research on this. The "recommended" way to do this currently is to download an ancient version of Visual Studio, so you can install the XNA Game Studio extension into it. You can then use that.
If you don't want to download an extra 10 GB IDE though, I have come up with a way to coax msbuild into compiling shaders for you using the XNA Content Pipeline. It's still a bit janky though, I'm not really finished with it yet. But PM me, and I can hook you up. ;)
 
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