Terraria: Twenty Million Strong & Counting!

Discussion in 'PC - Re-Logic' started by Loki, Feb 10, 2017.

  1. Salazar

    Salazar Eye of Cthulhu

    I never would have thought the game sold 20 million.

    I mean the game is amazing but damn...20 million is crazy. Congrats.
  2. The Solar God

    The Solar God Plantera

    So this game has finally reached 20 million copies and imo this was well deserved as this is truly an awesome game and I love it so much. It is games like these that I love because the developers make extra content for us but they are not greedy and will not charge us to get extra content in the form of dlc but they update the game for free so everyone can have fun and over time the game improves. I really hate dlc and think it is a waste of money and all developers should be happy with the money from the base game and terraria couldn't have been another one of those games. It wouldn't be as fun if only half of players had access to 1.3 because we had to pay for it and more or less money could have been made by doing that but they decided to keep the game free beyond the base price of the game. Terraria is ultimately a prime example that you can still be successful without relying on dlc
    Well done guys you deserve it :happy:
  3. Shear_Epicness

    Shear_Epicness Official Terrarian

  4. ppowersteef

    ppowersteef Paladin

    What if I told you that been able to die was not a part of the ultimate challenge?
  5. Shear_Epicness

    Shear_Epicness Official Terrarian

    wait, what? I don't understand.
  6. Sigma90

    Sigma90 Brain of Cthulhu

    Could you provide a breakdown of sales, if possible? I.e.:
    - Copies sold on Steam
    - Copies sold on GOG
    - Copies sold on iOS
    - Copies sold on Android
    And so on...

    Could be interesting to see!
  7. ppowersteef

    ppowersteef Paladin

    If you think dying is allowed in said challenge, then I think you're misunderstanding.

    Try beating Expert Mode without a death, then we're talking about an ultimate challenge.
  8. Shear_Epicness

    Shear_Epicness Official Terrarian

    So just hardcore expert mode? I mean, yeah, it's hard, but you can totally do it easily since the nurse is obtainable pre-boss.
  9. ppowersteef

    ppowersteef Paladin

    The challenge relies on more than just the bosses.

    Regardless of anything, Expert Mode is still a harder difficult, spicing things more up than it's originally used to be.
    Certainely not extremely hard, but that's where you can make it harder by yourself if you're up to it.
    Aurora3500 likes this.
  10. Loki

    Loki Consigliere Staff Member Re-Logic Administrator

    Maybe, I don't have all of that in front of me right now....but I will say that we are closing in on 9m for PC alone (8.6m as of end of 2016, with more thus far in 2017 of course), and that PC growth has been a huge part of the rise in the last 18 months (beyond just "being on more platforms"...though that certainly helps!)
  11. InstaFiz

    InstaFiz Slime Collector

    less than 50% are PC players?
  12. Shear_Epicness

    Shear_Epicness Official Terrarian

    Okay, but it's only hard while you're looking for the first heart crystal, and that's not too bad. After that, stay inside at night and stay near the nurse for bosses. Only two exceptions, the eater of worlds, but it's not too bad unless you fight it on the surface and you can use a crimson world anyway, and the wall of flesh, but the hellwing bow or some dynamite kills it very effectively.
  13. InstaFiz

    InstaFiz Slime Collector

    you progress slower, that's for sure
    also, skeletron
  14. zenmai

    zenmai Terrarian

    I like the sound when cutting a block
  15. Shear_Epicness

    Shear_Epicness Official Terrarian

    yeah, but you can just move the nurse next to the dungeon. run back and forth for the spinny bit. heck, you don't need the nurse for the second half of the fight, ten blocks above your head make him stop shooting.
  16. Tunnel King

    Tunnel King Administrator Staff Member Administrator

    Folks, the discussion about Expert Mode being hard/not hard would be better off in a separate thread. This is kind of distracting from the main topic of this awesome milestone for Re-Logic and 505Games. Thanks.
  17. Eli10293

    Eli10293 Spazmatism

    I'm glad to see how far this game has come, though I am not sure I'm too interested in the direction the game is going. Some major balancing issues have not been fixed in years, some useless content has been added like parties (I still enjoyed having them in the game, though having an entire 1.3.X update for something as simple as that was not needed), the PVP scene in Terraria is somewhat broken just because of how alot of the weapons work, and Mobile and Console still have major problems compared to the experience of the PC version, balancing in those 2 versions is pretty much completely :red:ed.
    Salazar likes this.
  18. Gotcha!

    Gotcha! Pumpking

    I actually read the news first on a big dutch website. Congratulations! For a game so incredibly entertaining AND dirt cheap to boot you people more than earned this success.

    Edit: And after seeing the old trailer I was reminded of and still think the old oven/forge looks better! :p
    Last edited: Feb 20, 2017
    ppowersteef likes this.
  19. TheDimi44 [UA]

    TheDimi44 [UA] Terrarian

    Good job guys! I remember when I bought a Terraria. In 2012. Today I have this game on PC, Android! I love this game! I love what you done and still will do. :passionate:
    (Sorry 4 my bad english :joy:)
    GameKarim likes this.
  20. ppowersteef

    ppowersteef Paladin

    You know, if you really like to nurse-abuse, you can also decide to not use the nurse. as a part of the 'make it harder by yourself.' I mentioned earlier.

    I don't say I'll never use the nurse myself, but I see it more as a part of honor to beat the expert mode bosses without the help of the nurse.

    I'll rather end this discussion here, it's rather off-topic.

    EDIT: I have not noticed Tunnel King's post about this. sorry for that.
    Last edited: Feb 20, 2017