For the most current version (v0.7.1.1), 635 from Mediafire and 304 from the mod browser.How many downloads does the exampleMod have?
The total on the mod browser?For the most current version (v0.7.1.1), 635 from Mediafire and 304 from the mod browser.
Well, if you really want the total across all versions...The total on the mod browser?
To make food, you would set item.consumable to true and set item.buffType to the buff ID of well-fed.How would I make a consumable potion/food? There is no example in the example mod. Or at least I don't think there is.
Thanks.4,012 from the mod browser.
If I had to take a guess, most of the "build.txt" files in those mods are copied/pasted and edited from the Example Mod and left the website link to the tModLoader page.For some reason a lot of mods on the mod browser link me here. This happens when I click visit this mod's homepage for more information.
You are a true heroYou'll need to connect via IP. And you'll need to know what IP address to connect to. If you are on the same PC as your server, use 127.0.0.1. If you are on the same local area network, type in the IP address of the PC running the server. If you don't know what that is, open command prompt and type 'ipconfig'. it will be listed after 'IPv4 Address...'. If you are connecting through the internet, use an online tool to find out what your external IP address is and give it to your friends. They can use this same tool to check if your port is open.
1. ExampleMod has an example: https://github.com/bluemagic123/tModLoader/search?utf8=✓&q=downedAbomination+Hi how do i do that when i kill boss monster new enemies ill apear? And how to make that enemies will spawn only in caverns??? I will be really happy IF someone tell me this![]()
Ok thanks1. ExampleMod has an example: https://github.com/bluemagic123/tModLoader/search?utf8=✓&q=downedAbomination+
2. check spawnTileY against Main.rockLayer. If it is larger, you are in cavern I believe
Does this tool (and mods for it) work with the GOG version of Terraria?Current version: v0.7.1.1
Compatible with Terraria 1.3.0.8
Requires Steam
Platforms: Windows, Mac, Linux
Servers currently only work on Windows
Hmm, maybe the port hasn't been forwarded on the computer that's hosting the server. You could use the port-forwarding tool that I linked you to, to check if port 7777 (or which ever port you chose) is open on the IP address of the computer hosting the server. If it isn't, you will need to find a port forwarding guide specific to the router of the computer that is hosting the server.So i tried to join my friends server like i was told and we used an ip address using hamachi but it still wont work, we have the tmodloader server program opened and everything
Sadly, no. Nobody on the tModLoader team has the GOG version, so they can't make tModLoader work for GOG.Apologies if this has already been asked. I've done a search on this thread and did not find anything.
Does this tool (and mods for it) work with the GOG version of Terraria?
You'll want to create a class that derives from GlobalNPC. Inside that class, override the NPCLoot function, check the type of the NPC and drop the item if necessary:How do you add a drop to a specific vanilla mob? For example, gastropod.
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace MyMod.NPCs
{
public class MyModNPC : GlobalNPC
{
public override void NPCLoot(NPC npc)
{
if(npc.type == NPCID.Gastropod)
{
// Drop your item.
}
}
}
}