FiredDionysus
Terrarian
So, is there currently an estimated release date for tmodloader for 1.3.3? I've been using it a lot and was sad to come home last night to find my terraria had auto updated.
So, is there currently an estimated release date for tmodloader for 1.3.3? I've been using it a lot and was sad to come home last night to find my terraria had auto updated.
How to play tModLoader still despite the 1.3.3 update.
1.Install Gamelauncher
2.Download tModLoader
3.Rename the Terraria.exe in the tModLoader folder to something else (Like tModLoader.exe)
4.Drag contents of tModLoader folder to where Terraria is(in stean/steamapps/common/Terraria)
5.Open Terraria with Gamelauncher.
6.Add tModLoader.exe as an instance.
7.???
8.Profit
Gamelauncher lets you have tModLoader and Vanilla Terraria as seperate instances, you have to reinstall gamelauncher every time Terraria updates though, as the update replaces Gamelauncher.
I meant updated today as the main post was updated with what was done so far.Wait for it..
The tile and the item aren't related. Did you set animationFrameHeight? Post your tile code and sprite.thx but really it took someone 4 month to tell me something posted 5 times
is this not how it is ment to look still not moveing ingame
public override void AnimateTile(ref int frame, ref int frameCounter)
{
frameCounter++;
if (frameCounter > 10)
{
frameCounter = 0;
frame++;
if (frame > 16)
{
frame = 0;
}
}
}
if i am not wrong the framecounter is speed and frame is how many frames right
this here is the code for the "item" its ment to place
public override DrawAnimation GetAnimation()
{
return new DrawAnimationVertical(10, 16);
}
TomorrowHey when is the 1.3.3 tmodloader update out cuase i really love playing around with this and i need it badly xD so please tell me around about the time it takes
Your welcome @Black_fireskyThanks you Sam
can you make it compatible with 1.3.3Compatible with Terraria 1.3.2.1
can you make it compatible with 1.3.3
Tomorrow
No one said that. I'm the only one working on it for now, but I haven't tested anything yet.Your welcome @Black_firesky
This should answer your question: http://forums.terraria.org/index.php?threads/official-tmodloader-help-thread.28901/Hey could anyone tell me what programs I need to make a tmodloader mod?
There. I'm not very good with Dropbox, sorry if I made a mistake.If you still have them, could you maybe make a download of them for me please? If you could I would really appreciate that.
Oh, my mistake ;-;No one said that. I'm the only one working on it for now, but I haven't tested anything yet.
Well ok, I'm going to do some stuff for now but that's ok @jopojellyNo one said that. I'm the only one working on it for now, but I haven't tested anything yet.
Thank you so much! Really!There. I'm not very good with Dropbox, sorry if I made a mistake.
How to play tModLoader still despite the 1.3.3 update.
1.Install Gamelauncher
2.Download tModLoader
3.Rename the Terraria.exe in the tModLoader folder to something else (Like tModLoader.exe)
4.Drag contents of tModLoader folder to where Terraria is(in stean/steamapps/common/Terraria)
5.Open Terraria with Gamelauncher.
6.Add tModLoader.exe as an instance.
7.???
8.Profit
Gamelauncher lets you have tModLoader and Vanilla Terraria as seperate instances, you have to reinstall gamelauncher every time Terraria updates though, as the update replaces Gamelauncher.
Really all you have to do is rename modded Terraria.exe to tModLoader.exe and make a desktop shortcut. Your tmodloader install will always be the version you last installed and Terraria will always be the latest.I just want to point out that this is still a valid way to play tModLoader despite the 1.3.3.1 hotfix being released.
Whenever terraria updates on steam, it will replace GameLauncer with a vanilla Terraria.exe so if you want it to work again, you will have to reinstall GameLauncher
when will you be testing tho?No one said that. I'm the only one working on it for now, but I haven't tested anything yet.