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[Sprites] The Torment - A world of death!

Leinfors

Quality Assurance
Staff member
Moderator
Re-Logic

Hunited

Official Terrarian
The only thing that irked me was the armour. Although it might not really fit in with the theme of the biome, I think the armour in the world's evil should be useful to melee-based characters, as this fits best in the game's progression. There is already a pre-Hard Mode magic armour, and it takes a long time to go from ore armour to molten.

The rest of the suggestion looks awesome!
Can't wait to see it once it's more fleshed out.
youdidathing.gif
 

4tehLolz

Eye of Cthulhu
I think that the lightning staff could work somewhat similarly to the bolt staff of Magicite, the gun be like a weaker CAR but with 3 bullets and a very slow speed, and the scythe melee weapon be a boomerang that ricochets and pierces up to 3 times, but wiht limited range of a wooden boomerang, kinda like a pally hammer.
All together I love your additions! Can't wait for more.
 

Vikri

Duke Fishron
That tree looks awesome.
But seriously, what are you gonna do about the armour being magic instead of useful for melee characters because that seems pretty bad.
i was thinking about making it crit based. any suggestions?
 
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