SamTerarrium
Empress of Light
Be patient, the will be update in do time!
It didn't work. The problem must be somewhere else. when the world fails to load, it tries to load a backup but there's no backups.Did you install TML correctly?
Also if your having that issues I would uninstall Terraria, and delete all files within the core folder in the steamapps folder[basicly he terraria folder]
Then reinstall game, install TML but rename the exe that comes with TML to something other than what it is by default.
And try again.
Can anyone help? I'm trying to get my mob to spawn in space.alright, so I'm getting this error:
Code:c:\Users\(No need to see)\Documents\My Games\Terraria\ModLoader\Mod Sources\Anomaly\NPCs\AnomalyHarpy.cs(32,37) : error CS1061: 'Terraria.Player' does not contain a definition for 'ZoneSkyHeight' and no extension method 'ZoneSkyHeight' accepting a first argument of type 'Terraria.Player' could be found (are you missing a using directive or an assembly reference?)
so here is the code:
Code:using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Anomaly.NPCs { public class AnomalyHarpy : ModNPC { public override void SetDefaults() { npc.name = "AnomalyHarpy"; npc.displayName = "Anomaly Harpy"; npc.width = 98; npc.height = 82; npc.damage = 10; npc.defense = 10; npc.lifeMax = 200; npc.soundHit = 1; npc.soundKilled = 1; npc.value = 60f; npc.knockBackResist = 0.5f; npc.aiStyle = 44; Main.npcFrameCount[npc.type] = 4; aiType = NPCID.Harpy; //npc behavior animationType = NPCID.Harpy; } public override float CanSpawn(NPCSpawnInfo spawnInfo) { Tile tile = Main.tile[spawnInfo.spawnTileX, spawnInfo.spawnTileY]; return spawnInfo.player.ZoneSkyHeight ? 0.5f : 0f; } public override void NPCLoot() //Npc drop { if (Main.rand.Next(100) == 0) { Item.NewItem((int)npc.position.X, (int)npc.position.Y, npc.width, npc.height, mod.ItemType("ItemName"), 2); //Item spawn } } } }
Still a work-in-progress, but can anyone help?
Is Terraria 1.3.3.1 the same thing as 1.3.3?
Also, how do you setup tModLoader when you don't have the Steam version?
Why are you not just checking f for equality (f == 0)? Isn't that a lot easier?
Yes, but if you're using single numbers, you should, as it is faster.i dont use that as i dont use single numbers for most of the things i do
1-9
10-15
16-24
so on
What error do you get?Am i stupid or what, but when i do everything right launching the terraria.exe from the modloader files i droped into steam library an error pops up and idk what to do...someone help cuz i really want these mods up in my terra
At the moment there is no 1.3.3.3 version of tModloader. If you install the current version you will be able to play 1.3.3.2 but not 1.3.3.3.Sorry for bothering, but i wanted to know if the current TModloader Version works with Terraria 1.3.3.3
Has someone tried it?
Correct. You can use the current tModLoader version and play on the 1.3.3.2 version of Terraria.At the moment there is no 1.3.3.3 version of tModloader. If you install the current version you will be able to play 1.3.3.2 but not 1.3.3.3.
tl;dr;
It will downgrade your Terraria to 1.3.3.2.